One of the biggest applications of AI is in games. From generating random maps and levels to creating interactive NPCs (Non-Playable Characters / Non-Player Characters), AI handles a large portion of our games today. If the gaming industry is where you want to apply your Artificial Intelligence skills then this is the course for you. The main purpose of this course is to provide you with a practical guide to program non-player characters for games. The course focuses on developing NPCs in the Unity engine which is a popular gaming engine used for developing games across multiple operating systems.
In this course, you will learn to design and code NPCs in C#. The course will give you a detailed explanation on the use of AI in games and teach you to implement AI-related Unity Asset plugins into existing projects. Finally, you will also learn to work with a variety of AI techniques for developing navigation and decision making abilities in NPCs. The course has 9 hours of video content with 12 articles and 62 downloadable materials. Like other Udemy courses, you can buy it once for lifetime access and will receive a “Certificate of Completion” after you are done with the course.
Course Rating: 4.2 (Rated by 1242 students)
Difficulty level: Intermediate to Advanced (Requires familiarity with C# and the Unity Game Development Engine)
Buy Course on Udemy: Starting at $13.99
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